sith academy kotor 2 sealed door


Be sure to grab the HK Chassis from one of the corpses before moving on. Where this becomes important is in the consideration that many of the Jedi Force Powers require your character to not be wearing armor. He’ll ask you to track down the source of the blaster modifications; this can be easily done by talking to Samhan Dobo, one of the two merchants elsewhere in the Entertainment Module. Eventually, though, you’ll have to challenge him to a duel of sorts; you’ll have Atton and Kreia on your side, while HK will use a set of floating mines to protect himself. There are two parts of the base that urgently need repairs: the broken wires near Zuxa, and the telemetry computer on the northern end of the base. Fights against droids alone are even more ridiculous; just queue up three Destroy Droids and almost any droid in the game will be dead by the time you need to queue anything else, since there’s significant direct damage on top of the stunning effect. at the sith academy on korriban there is a room that needs a special explosive charge to open. Simply speak to her while it is not equipped, equip it, then speak to her again. You cannot really get into conversations with Bao-Dur, so there is no influence: failure or influence: sucess in talking with him. Keep talking to her to gain influence then ask her why she seems restless. Light side for gain, Dark side for loss. The Jedi Sentinel’s unique Feat is probably the most useful of the three: as a Sentinel increases in level, he or she will become increasingly resistant to Mind-Affecting attacks, such as attacks that cause fear, or stun your character. If you’re planning on playing a Jedi Consular who can wield Force Powers with ease, you’ll definitely want to increase your Wisdom stat at the expense of Charisma. Talk to Visas about everything except for how she and her people can see through the Force. We need items, precious items! Stun does not work on droids; they get their own special Stun Droid power. One of these is located in a Refresher in one of the rooms, so don’t miss it. If you’re horrifically intent on sticking to the goodie-two-shoes route, you can refuse to become an assassin, in which case she’ll suggest that you merely run him off the station; whichever path you choose to take, you’ll want to take her up on the offer and then head back to the Exchange base and stroll on in after talking to the guard there. Luckily for you, your inventory items are safely stowed in the TSF office here, so grab them from the lockers and reequip your characters. It will mention something about Malachor V. Try to convince him that he was not just fighting for revenge, and that he was fighting to protect others, even if he disagrees with you. Press enter to begin your search. Log in to view your list of … You can listen to her info about each Sith tomb to gain dark side points. If you’re interested in trying to puzzle through the code yourself, you should be able to get most of the way by tracking how to move the 1 from its initial position to its final position. 88.0k. If it’s random, though, just kill all of the cannoks in the zone and check their bodies; you’ll probably be killing them anyway, if only for experience, so this shouldn’t be too difficult. The ground here is also littered with Sith corpses of the past few years. Before you repair the hyperdrive, though, there’s one last area to explore. This is obviously a substantial penalty, which balances the powerful effect of Critical Strike, and should make you wary of using this skill when dealing with multiple enemies, since they’ll have a much better chance of hitting you and causing massive Vitality damage. For class skills, this limit is your experience level plus three, resulting in a maximum limit of rank four when you begin the game. Save my name, email, and website in this browser for the next time I comment. It is a combination lock. Your party’s leader - whomever you chose back when you spoke to Kelborn - will take a lot of damage on the first turn, which is why it’s important to have your most powerful energy shield activated on him/her before the battle begins. Just say something or use Force Control and say 'You saw nothing'. Pretty much all of the named NPC’s in the refugee slums will give you new quests, so wander around and speak to everyone. Simple is generally powerful, though, and it’s definitely so in this case. If you have a powerful crystal that is restricted to the Dark side while you are on the Light side (or vice versa), put a crystal that is restricted to the opposite alignment in the other slot. You’ll need to change up your equipment before this fight (meaning before you talk to Azkul and tell him to start his attack); look for any items that give you immunity or resistance to energy damage and equip those. To begin with, leave the cockpit and head into the communications area. That's How Much I Love You, You’ll need to kill them, of course, but hey - you’re basically a Jedi God by this point in the game, so hit the ground running and start punching people so hard that their whole families die. If you then head north, you can find a workbench with which you can upgrade the long sword you may’ve obtained earlier with new edginess. After you reach the Merchant Quarter proper, you’ll learn that Vaklu has been keeping the regular army in the dark regarding his plans for you. However, if you boost your character with stimulants before you talk to the sergeant you will still have their benefits when you enter the circle. Also, Master Vrook on Dantooine will give you his lightsaber for saving Khoonda. If you plan to focus on using Force Powers, you may want to tough out the early sections of the game without over-investing in Treat Injury if the skill will become less useful when you gain the ability to Heal yourself with the Force. Unfortunately, the cutscene revealing the survival of HK-47 is just that; a cutscene. If you choose Jedi Consular, Jedi Sentinel, or Jedi Guardian as a class and choose to be come a Jedi Master, Jedi Weapon Master, or a Jedi Watchman you can still get Barab Ore Ingot. He will level up, making Force powers now available to him. After your character hits level 15, you’ll be able to speak to Kreia to choose a new Prestige Class. This will wind up both the Vogga’s Horde and Vogga’s Dancers quest; if you also have the Vogga the Hutt quest (and you almost certainly do), you can wake Vogga up and start talking about Goto to finish that one off as well. and saving throws of all party members by a few points. For some reason it does not stop the fight. The ancient machine here can be unlocked with a bit of mathematical tomfoolery; the correct sequence is multiply, subtract, add, multiply. After you take over, check around the droid warehouse for item containers; we managed to find a totally wicked Droid Molten Cannon in one of the boxes here. Use the following combination to unlock it. Do this when you are on the Ebon Hawk. Make sure you also keep this weapon and never sell it, as it will be useful in many areas of the game. Each time an attribute hits an even number, you gain an extra +1 to every modifier that relies on that attribute. If you’re going strong with a Light Side alignment, then you likely won’t have to battle against Zez; he’ll teach you a new lightsaber or force regeneration technique and then head off to Dantooine until you can convince the other lost Jedi to join him. After T3 comes online, you can feel free to wander around his starting area; there’s a few things to look. Adana is located in a room sealed by a Security Door in the Exchange compound, in the southwestern corner of the area. After you access the rooms that the turrets were guarding, Goto will lay down a bunch of mines in your path, and deadly ones, to boot. For instance, suppose two of your characters both attack an opponent with a Defense of 15. If you do play a light side character, you’ll want to let Jolee be your quasi-Dark Jedi for the duration of the game; since he’s relatively neutral on the Force alignment scale, he can use the Powers of either side without penalty, and since he’s a Jedi Consular, he’ll have a deeper well of Force Points than any other of your party members. You can also speak to Zherron nearby and ask him what needs to be done; this will unlock the Droids, Recruiting, Side Door, Traps, Militia Medic, and Gun Turrets quests for you. Kotor 2 Korriban Sealed Door; Kotor Korriban Light Side; The rare dialogue options available to dark sided players who make Korriban their final planet and Master Uthar their ally. This conversation occurs more than once. You can examine the turbolift camera logs to get a nice visual display of all of these events, and can even use Coorta’s log back on the dormitory terminal to play back his original contact with HK, but the latter is just for your edification. Although it won’t help you against Jedi or Sith (since lightsabers deal energy damage), it can help you survive when mobbed by sword-wielding foes, or when you’re forced to duel with a single powerful non-Jedi opponent. If you don’t want to use your slices, it’s not really too much to worry about, although having something like Force Speed will help you dash through the gases and search the dorms without taking too much damage. The best armor in the galaxy won’t prevent your character from taking damage every once in a while. Rut-row! When you are onboard the Ravanger, one mission will involve planting bombs in four different areas of the ship. After you do unlock the door, though, and return to the main hall of the academy, Sion will be there, along with a couple of disciples. You can gain a prestige class when you are at least level 15 and have a very strong alignment to either the Light or Dark side of the Force. T3-M4: Same as Visas. Although no quests are obtained here, you’ll need to enter in order to complete some of the quests you pick up elsewhere. C6 will then open the door leading to the inner warehouse. You can do so by running into the Jungle and completing the Scout Hunt quest that Kelborn gives you.