Resistance – Let’s move on to the best teams to use in phase 1. But don't worry; you'll be able to buy packs that have 1-5 G12.6 salvage pieces for only $4999.99. Full phase clear. The key to beat P2 is participation. Remember that our Sith channel has useful information about developing these squads. Teams for Phase 1, Phase 2, Phase 3, and Phase 4, including Chex Mix, Jedi with Revan, Nightsisters, and C3PO P3 auto strategy! My plan for the next months is to get Old Republics to 17.5K power on each toon for malak thus getting ready for Drevan. If your guild is like mine, then your members are divided. Isn't it time to either introduce a new raid or introduce teams that can improve your score in the sith raid? Please share your best phase 3 teams with an estimate of their average/expected damage and I'll update the list here. Use stand Alone with GAS in P3 of the Heroic sithraid in a full 501st team They wanted to see how much money they could squeeze out of people with the first Revan event, and to try and entice people they made him so ridiculously dominant and complex, that from here on out it's going to be 10x harder to design kits that can compete. Welcome to the Sith Raid page. No matter how I remodd it always goes to Pao. Develop your SWGOH roster and take on the most challenging content in EA / Capital Games' hit mobile game Star Wars Galaxy of Heroes I have severe let down doing it manually now since the zFinn lead nerf. I agree, I would like a new raid team for p3/p4. swgoh nightsister mods 25.02.2021. Whic… Geo TB will freshen it up a bit and, who knows, maybe we can hope for a new raid late 2019. His double turns and dispel on basic are really useful, and he hits like a freight train. Looks like you're using new Reddit on an old browser. Press J to jump to the feed. Not sure if that was fixed yet or not, but it's unintentional regardless. Resistance is still the best p1 team, p2 is pretty much anything with enough gear, p3 is still NS or Chex Mix/BH (unless you're committed to the CLS/C-3PO solo) and p4 is still NS and the kitchen sink squads. The only real differences is JKR is best for p2 and now we have Finn/C-3PO on p1 squads. CLS C3P0 BB8 Ezra + 1 of Pathfinder, Farmboy and Han. And is it worth it to take BB8 from the JTR team in P1? We were quicker a few months back because more members needed Traya shards but most of us have her at 7* already so there is no rush. They release a new raid with no topple and HSTR becomes trivial Aurra will have title for WORST zeta in game. Cookies help us deliver our Services. remove of toppled...... pretty big %^&*'ing waste of ole Aurra. Just with characters that are already out, P1-P3 fly by so quickly in many guilds that you get 1 or 2 attempts before a phase clears. They could easily add more 'situational' text to abilities (this does xyz to raid bosses but not in pvp), etc. The team works much easier with a weak initiate, but can still be done with a strong one! Any teams work. Heroic Sith Triumvirate Raid teams and strategy guide! Stand alone caused Droideka to assist while it had some -9000 speed which cause the insta kill, but it's not supposed to assist during stand alone and you can't get it to low speed otherwise. And make visas old republic so that team could be decent somewhere in there. Wasn't sing, nest, jango,dengar, boba a good bh team for phase 3? Yet every new character or rework is all about PvP even though everyone knows that JKR and DR still the reigning champions of Arena. Ezra and Bastila also works, but leaves more to RNG. 4.) It might be broken/bad design and so any team that can solo a phase could be OP. Bastila also gives GMY various buffs which he can then spread to the rest of the team. This is a failure of STR as well. 3 Previous scores 4 Other Useful Team Info To maximise our scores when we try … Press question mark to learn the rest of the keyboard shortcuts. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. Concerning HSTR, ive lost interest into building teams for it. 100% agreed. What’s the requirements and strategy here? G12+ can only be for arena, because by the time you finish the arena team, a new team is needed. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. You probably have some players who have invested financially and others who haven’t spent a dime. A new raid isn’t a solution to anything, because one of the issues is that old raids will never go away because their gear are still exclusive. But, don't try to put gears on Acolyte or Initiate too much like I did. I know I'm biased because I'm perfectly happy sitting in the top 100 and occasionally pushing for top 50, but frankly I don't see why constantly scrambling for the latest meta PvP team is the biggest concern for most people. Strategy As it gets a damage boost through the difference in speed. Yeah, as much as you see people complaining about the arena meta, barely anything has changed in hSTR since it's launch. By using our Services or clicking I agree, you agree to our use of cookies. For Nightsisters team, you need Asajj, Talzin, Daka, Zombie, Initiate (P3), and Talia (P4). Also, im planing on getting a strong enough separatist team for Padme round 2. When another toon goes into standalone, Droideka will get near 0 speed. Thats quite the pve content. Always using the same teams over and over isnt fun. The HSTR has been out for too long now. Because it was a paywalled toon, till now, and most people clear the raid quite good. Here you will find some info on how we can work towards tackling Heroic, and please do add your own tips in as you find out about them. Just because we have enough teams to finish the raid doesn't mean that better or different options wouldn't spice things up. Players should always focus on a single character at a time from any set of gameplay areas. Next raid I expect will be the same, as well as tied to G13. Some just needs to send one team to achieve 2% goal, but others may need to send 20 teams. I can easily get 2 or more teams in every phase if I wanted to. I'm in no hurry to see that hp grind fest. They could also easily add other global layers to the combat system and even have these global layers only apply in certain settings. That is ok. Just keep trying. The following is ranked from Highest Damage Potential to Worst: CLS, C3PO, BB8, Ezra + 1 (Either Pathfinder, Farmboy or Han) = 30+ Million, Nightsisters (Talzin, Asajj, Initiate, Daka, Zombie) = 5-20+ million (Highly RNG Dependant), Bounty and the Beast (Boba, Greedo, Chewy, Pao, DT) = 7+ Million (Highly RNG Dependant), Darth Revan (DR, Hk47, Badstila, SiTrooper, Marauder) = 4+ Million, Chexmix (CLS, Han, Chewy, Pao, DT) = 4+ Million (Highly RNG Dependant), Bounty Hunters (Aurra Sing, Nest, Jango, Dengar, Embo) = 3+ Million Damage. I went ahead and did ~9M in P3 HSTR with GR. But CG really needs to get on the ball and release a 2 Phase HSTR team AND a Full Haat AUTO team. Because the limiting factor is really how many runs you can fit into a phase before your guild clears it, I don't see much value coming from a team that will focus entirely on HSTR. Deathstorm – One last team that heavily … as you say, there is barely any time now to do more than one team in any given phase, so the focus on raid teams will be low now that the sith raid is over quickly. That does bump the damage quite a bit. contain sensitive information like passwords) and bookmark your favorite commands. Steps: How can we find the bug ourselves? Can’t move on, can’t improve, everything is already maxed. A guild is only as strong as their weakest players. For the reasons evoked above, the best team in phase 1 is a Resistance team led by Rey Jedi Training (RJT). Traditional jedi or revan jedi are still much better, and it's not like you'll have many opportunities to use more than a single team in p2 anyway. This team can struggle on phase 1 but shines in phase 2. Hidden away on Malachor V lies the Trayus Academy, ancient training ground of the Sith. And because GA and TW are essentially just arena with extra steps, those teams are going to be the most dominant in those game types too. Obviously, pay-to-play players are going to have better team constructs than free-to-play players. That and when first released there was a surprise BUG where Droideka could one shot Traya in P3. GK and Ezra may also work, but they are more situated to a team under Bastila lead. Nobody can afford to lose that gear and currency income. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Check out Rhineauxx's Squad!!! They have pushed themselves into such a shit position, and I have exactly 0 sympathy for them. Previously, the raid was difficult because you needed the new gear to do better. I got 4.1 million last night with zzAurra, zEnfys, zzJango, Embo and Dengar. //Set selected gear level Trying to run him with boba (L) for p3 in hstr. I think they are moving away from TM manipulation as a tactic, but that means they need to re-evaluate how they design raids. From old republic v2 to separatist droids to galactic republic to the reworks we are about to get. Better to have Embo in there somewhere, either replacing Boba or Jango. New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. Already got light side Revan team ready so i can sit back and relax. 3 Turn Cooldown. They laid out several very clear promises about the future of this game, said they would never break them, and then did. HSTR was designed to channel specific teams into each phase at launch. Or let us Sim Haat already. In short, everybody's HSTR squads can use some work, especially when it comes to P2 (Jedi) and P3 (NS, Chex). Check out all of the information and abilities from the new Star Wars … Once initiate is dead, her strength doesn’t matter so long as she doesn’t get revived, so we just have to get her initially killed. Eventually, those who can finish 2% with few teams will save the squads for P4. 1 Basics 2 Phase by Phase Guide 2.1 Phase 1 - Nihilus 2.2 Phase 2 - Sion 2.3 Phase 3 - Traya 2.4 Phase 4 - All of them! Every guild member … The HSTR has been out for too long now. The following is ranked from Highest Damage Potential to Worst: CLS, C3PO, BB8, Ezra + 1 (Either Pathfinder, Farmboy or Han)= 30+ Million Padme ZLead, Anakin, Yoda, GKz, Asokaz.. it was fun. There will be the Geonosis TB coming soon in which we will use the full roster and need some particular toons (just like in hoth TB). I don't think people realize just how scummy the Malak event was, and how it has set this game down a path I really don't wanna continue down. Or let us Sim Haat already. Early to tell about Dooku and Nute, but they also seem like more pvp oriented characters with the constant countering, protection ignoring, skills that utilize the "when enemy falls below 100% health" and so on. Thank you, please provide a link of proof if possible. It might be broken/bad design and so any team that can solo a phase could be OP. With Finn finally reworked, Chewy back again and Darth Revan out for a while now, lets get an up to date list of the best Phase 3 HSTR teams out there right now! If you don't have zombie or Talzin, you would send Acolyte or Initiate. Or you could use their list syntax to do it. What is SWGOH.GG? None of them seem particularly viable for raids (well, sith raid cause the rest are whatever) and are all pvp focused. The sith raid was fun a year ago, now its just boring. Updated Phase 3 Best Teams List With Finn finally reworked, Chewy back again and Darth Revan out for a while now, lets get an up to date list of the best Phase 3 HSTR teams out there right now! Honestly i just hope we'll get a new raid soon. This game design has put progression at a dead end. I think people who are behind and still working on HSTR would not be served well by new releases outclassing what we already have. Free-to-play players often can’t compete against the more developed teams of the pay-to-play during the raids. Bastila also has battle meditation, giving Jedi a 70% counter chance. Personally, i dont care much about PVP but i still participate because its part of the game. Galactic republic needs Yoda in order to do considerable damage but again, better value in using him in a Bastilla/Revan team. I prefer the PVE content but it's been quite dull for a while. Will eventually add to main post. What about something for p3? Otherwise, we'll be using JTR in 2020 in phase 1 still even after the new Rey/Kylo's come out. There, three fearsome Sith Lords formed an alliance to train a new generation of Sith and crush the Jedi Order once and for all. Any replacement for C3P0 on the CLS team? (Thats an actual question not sarcasm, I'm not at HSTR yet), New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. Details of how to use and mod Nightsister Spirit within specific teams can be found on the following pages: >> Add links to internal or external guides in list format here. Now i feel like its the new HAAT but with waaaaay better loot. you need two lines instead of one to do a full linebreak on reddit. Exactly. And since the crystal and gear distribution is centered around arena, all other teams that excel in raids and other game modes are going to be nowhere close to the value of good arena teams. Old republic relies on debuffs and you're not landing debuffs on the sith raid. We need a team that can solo HAAT on auto. Only 1 or 2 teams were viable at each phase. There is so many small bad decisions they have made that have compounded into game ruining problems, and they refuse to reverse the most basic mistakes, and double-down on them sometimes. Something that can do more than 500k damage to p4 traya? Give me a team that can solo a phase of hSTR and I'll work to max them out, but I still haven't even bothered with finishing DR prep because CG still can't figure out how to design a team to tame JKR and seems way more concerned about nerfing any new characters that might make him even more powerful. Gauntlet is too good to pass up if you’re seriously working on your Empire fleet. Fast Zombie taunts often, protecting your squad, Glass Zombie dies often, … It really isn't as much of a hole as you think. Perhaps some guilds don't have time to run more than one team per stage. And there are many guilds that still aren't doing Heroic, and would like additional options. In addition to matters of communication, this HSTR should've also been instructive in terms of the squads we run. On top of that there's obviously no new assault battles or any type of galactic bounties style events either, so other than getting a flashy new toy, what's the reason to invest in them? But this has many draw backs too and rely on the enemy not having aoe or the rng Gods on their side. Never heard of this team before. Would be interesting to get a raid set during the Sequel era. There is no room for improvement in STR because the entry requirements are already G12. X many top raid contributers get the 12.6 piece, with mythic being gated behind G13 requirement. I really want to run this team, but losing bb8 and c3po from JTR phase one would reeeally hurt my guild's chances. cough Anakin cough. A new raid will see the removal of the toppled condition, removal of tm manipulation, punishment for every tm gain and every bonus action, immunity to debuffs, and at least quadruple the HP of raid bosses relative to str. Phase 1. ~2,8M GP - hPit/hAAT/hSTR - 41 LSTB - 43 DSTB - 600/600 What is Roughnecks Alpha? Roughnecks Alpha was the first guild of the Roughnecks cluster, and is currently Roughnecks' top guild, boasting some of the strongest rosters and the most dedicated and knowledgeable players in … My guild clears it easy. And alright, let's say that Galactic Republic is actually decent in p2 sith raid, but that's about it. I mean that's great, but if they're not arena viable then they don't have so much use. We’re also capped at gear levels and power in general. But CG really needs to get on the ball and release a 2 Phase HSTR team AND a Full Haat AUTO team. This means it takes them longer to build raid capable teams. In my guild, participation has lagged lately and we are running through the night. He regained it after he stood up again, after he was in cover. And the only real damage dealers in that team are Grievous and Droideka, and they're more pvp oriented anyway.
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